Keynote Speakers



Dr. Ken Museth

Title

From Quantum Physics to VFX

Abstract

  This keynote will attempt to explain why a physicist like myself embarks on a journey from quantum mechanics, to space-mission design, to computer science, to VFX. Along the way we shall touch on topics like technology transfer from academia as well as the art and compromises of software development in movie production. Examples will focus on physics-based effects like fluid animation, fracture, and (drum rolls) level sets.

Biography

  Ken Museth is the principle engineer and supervisor of research and development in FX simulation at DreamWorks Animation. Prior to joining DreamWorks Animation in 2009 he was a senior software engineer at the movie house Digital Domain. As such he has worked on the life-action movies "Tron: Legacy", "2012", "Pirates of the Caribbean 3", "The Mummy 3", "The Golden Compass", and the animated features "Kung Fu Panda 2", "Megamind", "Shrek 4" and "How to Train Your Dragon". He was a full professor in computer graphics at Linkoping University from 2003 to 2008, and a visiting faculty member and research scientist at Caltech from 1998 to 2003. During this period he also worked on mission design and visualization for the "Genesis" space-mission at NASA's Jet Propulsion Laboratory. Ken received a Ph.D. in physical quantum dynamics in 1997 from the University of Copenhagen, Denmark.




Rob Bredow

Title

The Walls are Coming Down: The transforming nature of software development for visual effects and animation

Abstract

  The examples are easy to cite: ILM and Sony Imageworks are working together to release Alembic as an open source project. The Foundry releases Mari commercially within months of the release of Avatar where it saw it's first major production use at Weta. Historically, visual effects and animation has been a "high walled" environment where key technologies are developed in isolation at studios around the world. Today, it's clear the trend is changing. What does this mean for your development plans? Should you jump on the open source bandwagon and give your technology away? What's in it for you?

Biography

  Rob Bredow is Chief Technology Officer at Sony Pictures Imageworks and has brought a fresh production perspective to the roll. Bredow created Imagework's successful open source initiative - recently releasing Open Shading Language, Alembic and several other projects. Prior to accepting the CTO position, Bredow supervised the animated films Cloudy with a Chance of Meatballs and Surf's Up which was nominated for an Academy Award and was also recognized with two Annie Awards wins for its groundbreaking visual effects. A partial list of Bredows other credits include The Polar Express, Stuart Little 2, Cast Away, Stuart Little, Godzilla, and Independence Day.

Computer Graphics International Workshop on VFX, Computer Animation, and Stereo Movies
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